Skills
mechanical design, Python, electronics
ArduinoUnity Game Engine

Collaborator
Alan Brantley

Advisors
Alexa F. Siu, Sean Follmer

Research Funded by Stanford Mechanical 
Engineering Summer Undergraduate Research Institute &
SHAPE Lab

Project Description
The preliminary development of a mechanically-actuated, kinesthetic haptic mouse for tactile graphic rendering to assist with remote learning for blind and low vision (BLV) students. It provides kinesthetic feedback to render surfaces and the mechanism is a 3 DOF (height, pitch, yaw) modified Stewart platform. We explore the system’s design, integration, and preliminary implementation. For future work, we propose the integration of a voice coil actuator (VCA) for haptic texture rendering and a sensor for absolute position tracking.

System flow diagram 

Demo
While 2 fingers are placed on the tilt platform, 1 finger is best for curvature perception

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